Tag Archives: DirectX

A path from C/C++ to C# and back to C++

About ten years ago I started my first full time programming job. I was working on some business software written in C/C++. I say C/C++ instead of just C++ because it was written mostly in C with classes – with … Continue reading

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Batch script to compile pixel shaders + mixing batch & C#

If you want to build a pixel shader for WPF there are some good examples and tools – some of which are: NShader – that lets you edit HLSL code in VS with syntax highlighting Shazzam – that helps edit … Continue reading

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